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THE EFFECTIVENESS OF KNOWORD GAME TO THE STUDENTS’ MASTERY IN VOCABULARY

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dc.contributor.author MUHAMMAD, ILHAM
dc.date.accessioned 2024-11-14T01:42:12Z
dc.date.available 2024-11-14T01:42:12Z
dc.date.issued 2024-10-18
dc.identifier.uri https://repository.umsu.ac.id/handle/123456789/26183
dc.description.abstract A common problem in vocabulary learning is the decline in student enthusiasm due to teaching methods that are less interactive and not engaging enough, which often leads to suboptimal learning outcomes. This research aims to address this issue by exploring the effectiveness of the Knoword game as an innovative game-based learning platform that elevate vocabulary mastery. The study was conducted at SMA Swasta Al Maksum, focusing on elevating students' vocabulary mastery in English subjects. The quantitative design with pre-test, treatment, and post-test was employed, involving an experimental class and a control class. The results showed that the Knoword Game significantly elevate students' vocabulary learning outcomes. In the experimental class, the average pre-test score of 56 increased to 80.75 after the treatment. Meanwhile, in the control class, which used traditional methods, the average score increased only from 49.25 to 57.00. The t-test analysis revealed a t-count of 10.528 and a t-table value of 1.729, indicating that the Knoword Game method was more effectiveness than traditional teaching methods, as Ha was accepted and Ho was rejected. The findings highlight the potential of game to enhance student engagement and improve learning outcomes in vocabulary mastery en_US
dc.subject Elevate en_US
dc.subject Knoword game en_US
dc.subject Vocabulary en_US
dc.title THE EFFECTIVENESS OF KNOWORD GAME TO THE STUDENTS’ MASTERY IN VOCABULARY en_US
dc.type Thesis en_US


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