Abstract:
This study deals with applying Taboo Game Strategyon the students’
achievement in writing descriptive text. This study was conducted by
using quantitative research. The population of the research was 50
students’ in class VIII SMP Muhammadiyah 48 Medan at Jl. Ledjasujono.
Academic year 2016 / 2017. It was conducted in two classes which
divided into two groups, namely experimental group consisting of 25
students and control group which consisting 25 students. The research
design was experimental method. The instrument of research was test
including pre-test and post-test. Based on the written test, the students’
score of experimental group keep improving in every test. In the pre-test
the mean score of experimental group was 64.52, and in the post-test the
mean score was 82,2. Mean while, in pre-test, students’ score of control
group was 60,72 and in the post-test, the students’ score of control group
was 67,92. Thus, the t-test in the experimental group was 8,92 and the ttable was 2,01. Because the t-test value was higher than the t-table
(8,92>2,01), Ha was accepted and Ho was rejected. Based on the result of
this research, it can be concluded that Taboo Game Strategycan effect
students’ achievement in writing Descriptive Text. Indeed, it was
recommended for teachers to apply this strategy in teaching English,
especially in teaching writing.