Abstract:
This research was conducted using the Classroom Action Research method, which
was conducted to describe the application of the scrabble game to improve the
vocabulary of the first graders of SMPN1 Bahorok. Classroom Action Research
Method (CAR) is a method used to solve students' problems in learning English,
especially vocabulary. The Kemmis and McTaggart design used in this study,
which consisted of four stages; planning; action; observation; and reflection on
each cycle. To support the research results, two types of data were collected;
Qualitative data obtained from observations, teacher and student interviews. As
for quantitative data, data from tests; pre-test and post-test. Furthermore, the data
were analyzed descriptively and statistical analysis to determine the final result of
the application of the scrabble game on the student learning process in Classroom
Action Research (CAR). The results of this study indicate that the use of scrabble
games for vocabulary learning in class I SMPN 1 Bahorok is said to be effective
and can help students increase vocabulary. Student responses indicate that
students are interested in learning English because students find the activity
interesting. Simultaneously, student achievement obtained from the pre-test and
post-test showed a significant increase. The mean score of the pre-test students
was 56.42 while the average score of the post-test students was 74.82, an increase
of 18.4. From these results, it can be concluded that teaching vocabulary using
scrabble games in grade I SMPN1 Bahorok is effective and can increase students'
vocabulary