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IMPROVING STUDENTS’ VOCABULARY MASTERY THROUGH APPLYING WHISPERING GAMES ASSISTED SHORT STORY AT SMP PAB 19 HELVETIA IN THE ACADEMIC YEAR 2021/2022

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dc.contributor.author LUBIS, NURUL MAULIDA
dc.date.accessioned 2022-10-24T04:54:59Z
dc.date.available 2022-10-24T04:54:59Z
dc.date.issued 2022-10-24
dc.identifier.uri http://repository.umsu.ac.id/handle/123456789/18877
dc.description.abstract The purpose of this study was to significantly increase English vocabulary from the use of short stories through the medium of whispering games for eighth graders A. This research was conducted at SMP PAB 19 Helvetia Jl. Veterans of Pasar IX Manunggal Village. The population in this study was 40 students in the 2021/2022 academic year. The researcher only took one class as a sample. The sample consisted of 20 students from class VIII-A and was selected by means of whispering games. The experimental group was taught by using a whisper game as a medium. The data collection instrument is a written test. The experimental group was given pre-test and post-test. After the data was collected, the data was analyzed using the t-test formula. The results of the analysis show that t-observe (5.33) is higher than t-table (1.734) with a significance level of significant 0.05. The last hypothesis shows that Ho is rejected and Ha is accepted. This means that there is a significant effect of the use of whispering game media on students achievement in improving English vocabulary. en_US
dc.subject Whispering Games en_US
dc.subject Listening en_US
dc.subject Short Story en_US
dc.title IMPROVING STUDENTS’ VOCABULARY MASTERY THROUGH APPLYING WHISPERING GAMES ASSISTED SHORT STORY AT SMP PAB 19 HELVETIA IN THE ACADEMIC YEAR 2021/2022 en_US
dc.type Thesis en_US


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