Please use this identifier to cite or link to this item: http://repository.umsu.ac.id/handle/123456789/3894
Title: Speech Function in the Text of The Imitation Game Movie
Authors: Khairani, Beby
Keywords: Speech function;Mood
Issue Date: 20-Mar-2017
Abstract: The research deals with speech function in the movie The Imitation Game. The data were analyzed based on 4 types of Speech Function suggested by Halliday (2014). The objectives of this study were to describe the dominant speech function found, realization speech function in mood, and to reason for the speech function used in the ways they are in the text of The Imitation Game movie. The scope of this study was focused on the types of speech function identified in the text of The Imitation Game movie. This research was used mix method. The sample was derived by interval of 2. There were 28 pages the sampling result in 14 pages. There were three from four types of speech function that found in the text. The total numbers of utterances were 292 (100%). There were 199 (68.1%) of statement, 79 (27.1%) of question, and 14 (4.8%) of command. The dominant type of speech function was statement. The realization speech function in mood was classified into three basic speech functions are realized or expressed by declarative, interrogative and imperative moods. The unmarked realizations of speech function are also termed congruent or metaphorical coding. The total number of congruent of speech function in mood was 285 utterances and the total number of metaphorical of speech function in mood was 7 utterances. The reason of speech function used in the text, there were classified into four basic tenors of status, formality, affection, and contact. Status dominantly influenced speech function in this movie
URI: http://repository.umsu.ac.id/handle/123456789/3894
Appears in Collections:English Language Education

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