Please use this identifier to cite or link to this item:
https://repository.umsu.ac.id/handle/123456789/26183
Title: | THE EFFECTIVENESS OF KNOWORD GAME TO THE STUDENTS’ MASTERY IN VOCABULARY |
Authors: | MUHAMMAD, ILHAM |
Keywords: | Elevate;Knoword game;Vocabulary |
Issue Date: | 18-Oct-2024 |
Abstract: | A common problem in vocabulary learning is the decline in student enthusiasm due to teaching methods that are less interactive and not engaging enough, which often leads to suboptimal learning outcomes. This research aims to address this issue by exploring the effectiveness of the Knoword game as an innovative game-based learning platform that elevate vocabulary mastery. The study was conducted at SMA Swasta Al Maksum, focusing on elevating students' vocabulary mastery in English subjects. The quantitative design with pre-test, treatment, and post-test was employed, involving an experimental class and a control class. The results showed that the Knoword Game significantly elevate students' vocabulary learning outcomes. In the experimental class, the average pre-test score of 56 increased to 80.75 after the treatment. Meanwhile, in the control class, which used traditional methods, the average score increased only from 49.25 to 57.00. The t-test analysis revealed a t-count of 10.528 and a t-table value of 1.729, indicating that the Knoword Game method was more effectiveness than traditional teaching methods, as Ha was accepted and Ho was rejected. The findings highlight the potential of game to enhance student engagement and improve learning outcomes in vocabulary mastery |
URI: | https://repository.umsu.ac.id/handle/123456789/26183 |
Appears in Collections: | English Language Education |
Files in This Item:
File | Description | Size | Format | |
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THE EFFECTIVENESS OF KNOWORD GAME TO THE STUDENT MASTERY IN VOCABULARY.pdf | Full text | 1.56 MB | Adobe PDF | View/Open |
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