Please use this identifier to cite or link to this item: http://repository.umsu.ac.id/handle/123456789/16808
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dc.contributor.authorPratama, Pria Rizky-
dc.date.accessioned2021-12-02T19:08:53Z-
dc.date.available2021-12-02T19:08:53Z-
dc.date.issued2021-10-
dc.identifier.urihttp://repository.umsu.ac.id/handle/123456789/16808-
dc.description.abstractThis research observed three aspects of jargon used in online game Point Blank, namely meanings, function and how to use them. The aims of this research are to find out, to describes and to explains the meaning, function and how to use the jargon in online game Point Blank. Qualitative descriptive methode was applied in this study. The data were taken from game online Point Blank and video recording of Point Blank game. The findings of the research show that there are 41 jargons found in online game Point Blank. Based on categorized of meaning, most of the meaning of jargons were connotative meaning with total 31 jargon itemsand denotative meaning was 10 jargon items. Based on the first function, the jargons were provided to the speakers of specialized domains with clear and unambiguous terms to refer their activities with 28 jargon items, and based on the second funtion of jargon were provided speakers of a subgruop with means marking ingroup membership and excluding outsiers with 13 jargon items. And all of jargons in online game Point Blank used depends on context when the player play the gameen_US
dc.subjectJargonen_US
dc.subjectMeaning of Jargonen_US
dc.subjectFunction of Jargonen_US
dc.subjectOnline Game Point Blanken_US
dc.titleAn Analysis of the Use of Jargon in Online Game Point Blanken_US
dc.typeThesisen_US
Appears in Collections:English Language Education

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